IPASIS - IP Reputation and Risk Intelligence API
Industry Solution

Bot Detection for
Gaming & Esports

Gold farmers, account thieves, and automated cheaters destroy player trust. Detect bot infrastructure before it ruins your game economy and community.

Bot Threats Facing Gaming Platforms

The gaming industry loses billions annually to automated abuse. Bots wreck in-game economies, steal accounts, and drive legitimate players away.

⛏️

Gold Farming & RMT

Bot farms grind in-game currency 24/7 from datacenter IPs, then sell it for real money (RMT). This crashes in-game economies and devalues legitimate player effort.

🔑

Account Takeover

Attackers use credential stuffing to hijack high-value gaming accounts. Stolen accounts with rare items, high ranks, or expensive skins sell for hundreds or thousands of dollars.

🤖

Automated Cheating

Aimbots, wallhacks, and speed hacks often operate through proxy infrastructure to evade hardware bans. When one account is banned, another spins up from the same bot network.

👥

Multi-Account Abuse

Players create multiple accounts to exploit free trial periods, referral bonuses, ranked matchmaking, or limited-time promotions. Bot networks automate this at massive scale.

🛒

Marketplace & Item Fraud

Bots manipulate in-game marketplaces by buying out limited items, price fixing, or creating fraudulent trades. They exploit trade systems to launder stolen in-game currency.

💳

Payment & Chargeback Fraud

Stolen credit cards are used to purchase in-game currency or items, which are then transferred and cashed out. Chargebacks from fraud eat directly into game studio revenue.

How IPASIS Protects Gaming Platforms

Layer IP intelligence into registration, login, matchmaking, and transaction flows. Sub-20ms latency — designed for real-time gaming infrastructure.

1

Bot Farm Detection

Identify clusters of accounts connecting from the same datacenter ASN or IP range. Gold farming operations typically run hundreds of accounts from cloud infrastructure — residential players don't connect from AWS or Hetzner.

2

Registration Gating

Flag new account registrations from VPNs, proxies, and datacenter IPs. Require additional verification (email, phone, CAPTCHA) for suspicious IPs while letting legitimate players through cleanly.

3

Matchmaking Integrity

Use IP intelligence to detect smurfs and multi-account abusers in ranked matchmaking. Flag players connecting from known cheating infrastructure or improbable geographic locations.

4

In-Game Purchase Protection

Score IP risk on microtransaction and in-game purchase flows. Flag purchases from proxy infrastructure that may indicate stolen card usage. Reduce chargebacks before they happen.

Game Server Bot Detection (Go)
package anticheat

import (
    "encoding/json"
    "fmt"
    "net/http"
)

type RiskResult struct {
    TrustScore int    `json:"trust_score"`
    IPType     string `json:"ip_type"`
    IsVPN      bool   `json:"is_vpn"`
    IsProxy    bool   `json:"is_proxy"`
    ASN        string `json:"asn_name"`
    RiskLevel  string `json:"risk_level"`
}

func CheckPlayerIP(ip string) (*RiskResult, error) {
    url := fmt.Sprintf(
        "https://api.ipasis.com/check?ip=%s", ip,
    )
    req, _ := http.NewRequest("GET", url, nil)
    req.Header.Set("X-API-Key", apiKey)

    resp, err := http.DefaultClient.Do(req)
    if err != nil {
        return nil, err
    }
    defer resp.Body.Close()

    var risk RiskResult
    json.NewDecoder(resp.Body).Decode(&risk)
    return &risk, nil
}

func OnPlayerConnect(playerID, ip string) Action {
    risk, err := CheckPlayerIP(ip)
    if err != nil {
        return ActionAllow // fail open
    }

    // Datacenter IP = likely bot farm
    if risk.IPType == "datacenter" {
        LogSuspicious(playerID, ip, risk)
        return ActionRequireVerification
    }

    // Known VPN/proxy = flag for review
    if risk.IsVPN || risk.IsProxy {
        return ActionFlagForReview
    }

    return ActionAllow
}

Why IP Intelligence Matters for Gaming

Server-Side, Untamperable

Unlike client-side anti-cheat (which can be bypassed, hooked, or disabled), IP intelligence is checked server-side. The player can't tamper with what they can't see.

This makes it a reliable first layer — especially when combined with behavioral analysis and client-side detection for a defense-in-depth approach.

Real-Time, Low-Latency

Gaming demands real-time responses. IPASIS returns results in under 20ms — fast enough to check on login, on matchmaking queue entry, or even during gameplay events.

No perceptible delay for legitimate players. The check happens in the same time it takes to ping a nearby server.

Bot Farm Fingerprinting

Gold farming operations run from cloud providers (AWS, GCP, Hetzner, OVH). IPASIS identifies IP type, ASN, and hosting provider — making it trivial to distinguish datacenter bots from residential gamers.

Even when bot farms rotate IPs, the ASN and IP type signals remain consistent. You're catching infrastructure patterns, not individual addresses.

Economy Protection

In-game economies are fragile. A single bot farm can inject millions in fake currency, crashing item prices and destroying the gameplay loop that keeps paying players engaged.

IP intelligence catches bot infrastructure early — before the economic damage compounds. Prevention is exponentially cheaper than post-hoc currency rollbacks.

<20ms
Real-Time Latency
99.9%
API Uptime SLA
REST
Simple JSON API
ASN
Datacenter Detection

Where to Deploy in Your Gaming Platform

🔐

Account Login

Pre-auth risk scoring. Block credential stuffing. Protect high-value accounts with rare items and skins.

📝

Registration

Gate sign-ups from datacenter IPs. Add friction for bot infrastructure while keeping it smooth for real gamers.

⚔️

Matchmaking

Flag suspicious IPs in ranked queues. Detect smurfs and boosting services operating through proxy infrastructure.

💎

Microtransactions

Score IP risk on in-game purchases. Reduce chargeback fraud from stolen payment methods.

Protect Your Game from Bots Today

1,000 free requests per day. Sub-20ms latency. Built for real-time game server infrastructure.